The last few posts I’ve made on this blog were… they had a style that was almost completely devoid of any personality. The reason for that, I like to think, would be the nature of the subject matter which they covered, namely, my theory of machine sentience. It might have been easy for the astute observer to jump to the conclusion that all of my posts would be written in such crisp, blunt, no-rounded corners style.
Fortunately, that is not actually the case, and I am returning to this blog after a hiatus because I do not intend to let all of my hard work go to waste. It has been quite the ordeal, this website of mine. I’ve been wrangling together all of the necessary technologies and hosting everything completely myself without using any of the hyper modern technologies that most startups utilize these days. Everything has been implemented using pre-node.js technology, I suppose one might say. I have my reasons for doing things like this, but now is not the time to go into that, I suppose.
I think that, for a long time, I struggled with the issues that were inevitably going to crop up: How do I juggle managing content between this website, it’s various components, and at the same time also meeting the requirements of the unholy algorithm that demands endless volumes of content? I struggled for quite a while, searching for a more elegant solution than the one I have decided to implement: Namely, for those of you who might be reading this post on DeviantArt or another platform, just know that this blog post was originally written for and showcased on my website, https://www.druidpier.com.
Yes, that’s right. I’ve decided to simply create content for my blog first, and mirror the content elsewhere on other social media platforms. Not innovative at all, haha, but a solid and reliable method, I suppose.
So Where have I Been?
At the beginning of 2025, I moved into an apartment with a roommate of mine in a different location in the city. One month after doing so, I dislocated my kneecap. Oops. Well, that meant about 1 month of recuperation, and then I had only one month left of living with my roommate before we *both* were going to have to move back in with my parents while we waited for the lease of a 3rd friend to expire. The idea was that afterwards, the three of us( me, my friend, and my other friend) would then move in right and proper together to another apartment and split the rent three ways.
Living with my parents is not as, erm… *distraction free* as I would have liked, and my productivity took a hit. Still, the months rolled by, and finally I moved back out around June 21st… just in time for me to apparently have contracted a… uh… pretty nasty mystery sickness. Respiratory infection. Mild fever. But plenty of fatigue, headaches, sore throat, bloodshot eyes, hacking cough, ear pain, vertigo… blech. Stubbord, too.
And so now I’m waiting for this respiratory condition to clear before I start ramping up my production schedule again. What a year so far, huh?
What have I Been Up to?
My videogame, Duinvoorde, has been slowly making progress in spite of all the other things that have been getting in the way, haha. Since I’m still sick and it hasn’t been even a week since I’ve moved in to the new place, I haven’t quite settled into my routine. Still, I want to start sharing updates regularly on the game’s progress. One thing that was really keeping me from participating a lot on social media et al is that I had a self-imposed moratorium on talking or sharing updates about the game. Considering that for a while, working on the game was the large bulk of what I was up to, that meant that it was really quite hard to have much to talk about.
Of course, that’s only the situation at the personal level. Truth is… DeviantArt, which was my former primary platform, is currently a hollowed out husk of its former self. And the situation doesn’t just apply to DeviantArt, either. It seems like the whole world is collapsing at the seams at times. And here I am, so ill-prepared to weather the torrential storm of chaos that seems to be bearing down upon the western world… I guess trying to grow my follower count has seemed less and less of importance these days…
What is needed, I think, is a better, more organized, more holistic approach to the generation of content. Hence, I’m choosing to go back to posting most of my content on my own platforms first, while worrying about the algorithm has taken backseat in my list of priorities.
It seems like Social Media has become such a cess-pool that it no longer, I think, seems to me to be a question of having to choose between gaming the algorithm vs struggling out on one’s own. It seems that both options these days are so equally abysmal that I might as well take the path that seems more interesting to me.
What’s Next?
Good Question.
In addition to my video game, I’ve got a medley of other projects. But I think it would best if, instead of detailing what they are in every single “welcome back post,” I simply should focus on actually getting stuff from various projects out the door.
So we shall see. đ